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I am making yet another attempt to avoid my NaNo, which is currently trying to turn into a history lecture -- a trick all my stories seem to pull on me at some point. Hopefully this will be one of the times I fend off the lecture and unearth the plot without drowning in world-building trivia. (I totally blame my dad for that writing quirk, btw. Having a historian as a parent did wonders for my general writing and thinking skills, but it also ruined my ability to explain anything without spending an hour making sure the person being explained to understands all the relevant background before I get to the -- probably very simple and straightforward -- explanation itself.)

Anyway, a meme, snagged from various people:

I think it would be fun to talk about stories, but the usual memes are like, "What happens next?" "Tell me about Character A?" Which isn't so much talking about stories as it is writing more of a story. But you know how sometimes you read something and you're like, "I got ___ out of this story, I wonder if I have that right?" or "What on earth was ____ supposed to be?" and it's too awkward to ask the author? Now you could totally ask!

I've heard people say that writing is hard because you have to make decisions, but we never really talk about the decisions we make with stories or why we make them. We talk about plot bunnies, but not about how we actually turn them into a story.

And it seems like a lot more fun to do that than to do work.

So, if you wanted, ask me questions! (Or use this to ask your flist to ask you questions).

What were you trying to do [here]? Why did you decide to ____? This is what I thought about xyz, is that what you were going for? What made you write ____? Why did you decide to do this? And so on.

(no subject)

Date: 2010-11-18 04:09 am (UTC)
From: [identity profile] hungrytiger11.livejournal.com
You have a very developed history for Archenland, and its clear you do a lot of research. So, did yo have all this history as backstory when you started writing Cor/Aravis, or did this develop as you wrote? Also, what, if any, real life cultures/traditions do you draw on when writing about Calomen and Archenland culture, such as their courting ones?

And, on a completely different track, I'm gonna be greedy and ask one more question:

Why did you decide to write Compatible, or rather where did the idea come from? I felt like it was story to explain some of the background of Aburame, but is that was what you were going for when you wrote it?

(no subject)

Date: 2010-11-19 03:17 am (UTC)
From: [identity profile] hungrytiger11.livejournal.com
No, that makes sense to have had rough ideas that were honed and filled in later. As you wrote new questions probably came up and you found new answers. Interesting to find the Great Mughals were an inspiration for that too, though I think the Arabian Nights/Ottoman Empire may have influenced Lewis some. Now I want to know more about the Great Mughals in India (my history is sadly lacking.)

your idea of a courting dance is wonderful.


Um, not that I haven't greedily been asking question after question, but now I wonder. Who is your favorite character to write (Narnian Fandom or in any fandom) and why, if you know why? Who is the hardest?

(no subject)

Date: 2010-11-21 03:08 pm (UTC)
From: [identity profile] hungrytiger11.livejournal.com


It would probably be more relevant to ask about what kinds of thought processes I find hard to write

It makes a lot of sense to say this really.

(no subject)

Date: 2010-11-19 03:20 am (UTC)
From: [identity profile] hungrytiger11.livejournal.com
You can see the bits that were going to be more grusome. Just barely hinted at (I love the sad/horrible myth you give to the Aburame clan so). I find the combination of the friendship/fluffly side of Team eight and the darker story Shino tells do contrast but in a very pleasing way. I see much of the Naruto-verse in general like that- there's these Friendship! Will of Fire! momets but right along side are these very dark, awful situations too. How else could it be when its kids but its also child-ninjas? It works.

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edenfalling: stylized black-and-white line art of a sunset over water (Default)
Elizabeth Culmer

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